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The Hunger Games Boxset 5 Books
This beautiful paperback box set featuring the classic covers includes all three books in Suzanne Collins's internationally bestselling Hunger Games trilogy together with The Ballad of Songbirds and Snakes and Sunrise on the Reaping.
In the ruins of a place once known as North America lies the nation of Panem, a shining Capitol surrounded by twelve outlying districts. The Capitol keeps the districts in line by forcing them all to send one boy and one girl between the ages of twelve and eighteen to participate in the annual Hunger Games, a fight to the death on live TV... And the odds are against all who play.

With all five of Suzanne Collins's Hunger Games novels in one paperback box set, you can step into the world of Panem with the 10th annual Hunger Games, experience the stories of Coriolanus Snow and Haymitch Abernathy, and continue all the way to the electrifying conclusion.






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Sunrise on the Reaping
When you've been set up to lose everything you love, what is there left to fight for?

As the day dawns on the fiftieth annual Hunger Games, fear grips the districts of Panem. This year, in honor of the Quarter Quell, twice as many tributes will be taken from their homes.

Back in District 12, Haymitch Abernathy is trying not to think too hard about his chances. All he cares about is making it through the day and being with the girl he loves.

When Haymitch's name is called, he can feel all his dreams break. He's torn from his family and his love, shuttled to the Capitol with the three other District 12 tributes: a young friend who's nearly a sister to him, a compulsive oddsmaker, and the most stuck-up girl in town. As the Games begin, Haymitch understands he's been set up to fail. But there's something in him that wants to fight . . . and have that fight reverberate far beyond the deadly arena.







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Sunrise on the Reaping Movie Tie-In Edition
When you've been set up to lose everything you love, what is there left to fight for?

As the day dawns on the fiftieth annual Hunger Games, fear grips the districts of Panem. This year, in honor of the Quarter Quell, twice as many tributes will be taken from their homes.

Back in District 12, Haymitch Abernathy is trying not to think too hard about his chances. All he cares about is making it through the day and being with the girl he loves.

When Haymitch's name is called, he can feel all his dreams break. He's torn from his family and his love, shuttled to the Capitol with the three other District 12 tributes: a young friend who's nearly a sister to him, a compulsive oddsmaker, and the most stuck-up girl in town. As the Games begin, Haymitch understands he's been set up to fail. But there's something in him that wants to fight . . . and have that fight reverberate far beyond the deadly arena.

This edition has cover art from the feature film.






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Bound and Unbound
Read the captivating dark academia romance in Bound, then flip your book over to unleash the dangers of forbidden love in Unbound.

Bound
A reluctant con artist and a professor with too many secrets are bound by an arcane text—in more ways than one.

Veronica “Vero” Mercer grew up with grifters for parents, and she knows her way around a con. When grad school bills pile up and her friends are in trouble, she turns her art history skills into a forgery side hustle.

It’s supposed to be a short term deal, but her work draws the attention of Dr. Viktor Ashworth, a reserved, very British professor. Instead of turning her in, Ashworth kidnaps her—politely—and makes an unusual offer: forge a mysterious ancient manuscript for him.

Soon Vero finds herself spending long nights with Viktor, bent over rare vellum samples and obscure inks. But as the con grows riskier, Vero has to wonder: what does Viktor really want, and why can’t she stay away?

Unbound
A five-thousand-year-old woman who has outlived empires. A doctor who has spent his life fighting death. Their fates collide in a blood game of vengeance.

Lilit of Nineveh has spent millennia in control. As a powerful revenant, she enforces one rule above all: protect mortals. Disciplined and focused, she has never made the same mistake twice, and she has learned that attachments can only lead to ruin.

Enter Roman Martin. An overworked and relentlessly kind ER physician, he is the one mortal Lilit cannot quit. Any relationship between them is against everything Lilit has fought for. Still, she keeps coming back to him.

Until someone starts hunting Lilit, and Roman is caught in the crossfire. When everything comes crashing down, Lilit must choose between the world she has sworn to protect and the man she was never meant to love.






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Victorious
The triumphant conclusion to the Villains series from V. E. Schwab, the #1 New York Times bestselling author of The Invisible Life of Addie LaRue and Bury Our Bones in the Midnight Soil.

Eli Ever. Victor Vale.

Two men, first best friends, then mortal enemies, each destined to be the other’s shadow.

One left standing—but the game isn't over yet

Against all the years–and the odds—a group of allies and arch rivals meet on a chess board set by an opponent they couldn’t have predicted… to see who will be victorious.





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Threshing Day
Welcome to Threshing Day, the brutal, high-stakes trial where would-be riders at Basgiath War College fight to earn the bond of a dragon or die trying. Amid ruthless competition and dragon fire, these thirteen cadets must survive a battlefield where desperate rivals will do anything to gain an advantage and dragons decide one’s ultimate fate―and where a single choice can forge a rider…or destroy them.

Xaden Riorson, the powerful leader. Rhiannon Matthias, the clever friend. Dain Aetos, the dutiful rule-follower. Liam Mairi, the kindhearted protector. Ridoc Gamlyn, the jokester. Sawyer Henrick, the underdog. Garrick Tavis, the dependable aide. Imogen Cardulo, the impulsive fighter. Bodhi Durran, the second-in-command. Mira Sorrengail, the fearless rider. Brennan Sorrengail, the brilliant tactician. Aaric Graycastle, the restless royal. Sloane Mairi, the determined sister.

On Threshing Day, there’s only one rule: don’t die.






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Mestra: A Short Story
A brilliant new short story from the #1 New York Times bestselling author Madeline Miller—her first new work of fiction since the publication of Circe—that vibrantly reimagines the powerful and forgotten myth of Mestra.

A cursed father, a gifted daughter

Mestra, daughter of the King of Thessaly, is granted a unique gift by Poseidon: The ability to transform herself into any being she can imagine.

Her father, on the other hand, is cursed. As punishment for disrespecting the goddess Demeter, he is in possession of an unnatural, insatiable hunger. Devoted Mestra suggests using her new gift to help her father. But if his hunger is bottomless, how much will he take from her? Soon she must decide: Will she keep helping her father survive or finally break free?

A jewel-like tale of human fallibility, and her first new work of fiction since the publication of Circe, Mestra confirms Madeline Miller as our high priestess of mythology.






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The Knave and the Moon
Rachel Gillig, the queen of gothic romantasy, returns with higher stakes, darker mysteries, and deeper longings in this gorgeous sequel to the #1 New York Times bestselling sensation The Knight and the Moth.

Aisling Cathedral is in ruins. Rodrick Myndacious, Bartholomew, and Maude Bauer are rumored to be dead—and the king has taken Sybil Delling as his bride. To show off their union and solidify his power over Traum, Benji proposes a series of tournaments throughout the hamlets. Captive and drugged, Sybil remains determined to vanquish him as she once did the Omens, even if she destroys the kingdom’s faith—and herself—in the process.

But then a mysterious knave rises to the top of the tournament lists, a man with no name and no memory who may just be Sybil’s ticket to undoing Benji’s power. For in a land where stories repeat themselves, where a king can prove as cruel as a god, the only way to truly destroy the Stonewater Kingdom’s faith is to save it.







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The Demon Overlord's Retirement Plan
Galornus Prime was the Demon Overlord. He had defeated the Hero and done everything worth doing – some of it more than once.

His retirement plan was simple: get a goat, farm quietly in the small town of Lower Middleton, and avoid accidentally conquering anything. The plan didn’t include soul-crushing town halls, after-school combat lessons with children, and an undergarment-based war with the rose-growing widow next door.

When corrupt officials and greedy merchants threaten his infuriatingly loveable neighbors, Galornus faces a new kind of challenge: saving the village without revealing he is the monster parents invoke to make children eat their vegetables.

The Demon Overlord’s Retirement Plan is a cozy fantasy with teeth, where the hardest battle isn’t defeating heroes—it’s staying retired and learning how to live after 444 lifetimes of villainy.






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Blightfall
After decades of war against alien oppressors, the humans of the Defiant Defense Force are finally free. Yet for Arturo Mendez, leader of Skyward Flight, freedom isn’t what he thought it would be.

His first postwar assignment seems simple: The DDF has found evidence of other settlements of humans who were isolated during their long war against the aliens, and Arturo and his flight of pilots are to escort a team of diplomats as they attempt to make contact. It’s an easy mission—get in, guard the diplomats, and get out.

But no element of this mission turns out to be simple. Blightfall is inhospitable, surrounded by mysterious debris and covered in giant, invasive forests that have swallowed most of the planet. Upon arrival, Arturo’s team is attacked, and it quickly becomes clear that this human settlement isn’t what it appears to be.

Now trapped in an unfamiliar world and unsure who to trust, Arturo and his team must find allies and uncover long-buried secrets if they hope to escape and return home.







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Piranesi
Piranesi's house is no ordinary building: its rooms are infinite, its corridors endless, its walls lined with thousands upon thousands of statues. Within the labyrinth of halls an ocean is imprisoned; and waves thunder up staircases, while rooms are flooded in an instant. But Piranesi is not afraid; he understands the tides as he understands the pattern of the labyrinth itself. He lives to explore the house.

There is one other person in the house-a man called The Other, who visits Piranesi twice a week and asks for help with research into A Great and Secret Knowledge. But as Piranesi explores, evidence emerges of another person, and a terrible truth begins to unravel, revealing a world beyond the one Piranesi has always known.





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Tempest
Cat Rose knows what it is to live in two worlds, in two times. Before—as Lady Catrine Rose of the Meridian Empire, chained to a loathsome lord with a dwindling fortune. And after—as the Widow Rose, queen of a pirate tavern in the Lyrian Sea, determined to be the master of her own fate.

But tides turn and winds change. The Meridian Empire looms on the horizon, the full weight of her navy falling on the Lyrian, bent on reclaiming the wealthy colonies and crushing the pirate republic once and for all. Ship after ship is captured, save for one, captained by a pirate who continually evades both noose and blade: the legendary Valerian Kane.

With his fearsome ship and uncanny connection to the song of the sea, Valerian is the only man who might rally the pirates who remain. The only man who threatens the Empire. And the only man Cat has ever loved, blazing in and out of her life like a star.

Desperate for victory, the Empire offers Cat a devastating choice: bring them Valerian or hang. In truth, no choice at all.

But Cat Rose is nothing if not a survivor.

A storm is rising on the Lyrian. What will it leave in its wake?





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Innamorata
Once there was an island where the dead walked the earth, and seven noble houses ruled by the arcane secrets of necromancy.

A conqueror’s blade brought them low, burning their libraries, killing their lords, and extinguishing their eldritch magic.

But defiant against the new order stands the House of Teeth and its last living members: beautiful Marozia, the heiress to the House, and her cousin, the uncanny Lady Agnes.

Though she has not spoken a word in seven years, Agnes is the true carrier of the House’s legacy. And she has her orders. She must recapture the secrets of death magic and avenge her family’s fallen honor. She must arrange the betrothal of her beloved cousin Marozia to Liuprand, heir to the conqueror’s throne, for access to the forbidden library in his grotesquely grand castle.

Revenge burns in Agnes’s heart but so do stranger passions—and it is Liuprand, the golden prince, who speaks to her soul. This passion is as treasonous as it is powerful, poisoning the kingdom’s roots and threatening to tear the already shattered realm in two.

For Agnes’s final order is the gravest: She must not fall in love.





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Innamorata
Once there was an island where the dead walked the earth, and seven noble houses ruled by the arcane secrets of necromancy.

A conqueror’s blade brought them low, burning their libraries, killing their lords, and extinguishing their eldritch magic.

But defiant against the new order stands the House of Teeth and its last living members: beautiful Marozia, the heiress to the House, and her cousin, the uncanny Lady Agnes.

Though she has not spoken a word in seven years, Agnes is the true carrier of the House’s legacy. And she has her orders. She must recapture the secrets of death magic and avenge her family’s fallen honor. She must arrange the betrothal of her beloved cousin Marozia to Liuprand, heir to the conqueror’s throne, for access to the forbidden library in his grotesquely grand castle.

Revenge burns in Agnes’s heart but so do stranger passions—and it is Liuprand, the golden prince, who speaks to her soul. This passion is as treasonous as it is powerful, poisoning the kingdom’s roots and threatening to tear the already shattered realm in two.

For Agnes’s final order is the gravest: She must not fall in love.






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Dreamers of the Full Moon
From the bestselling author of the Japanese sensation The Full Moon Coffee Shop, this charming and heartfelt standalone novel brings more lost souls to the enchanted café—where they might find some help from the cats who run it.

Under the energetic star of Neptune the doors to people’s hearts are opening...

In Japan, cats are a symbol of good luck. As the myth goes, if you are kind to them, they'll one day return the favor. And if you are kind to the right cat, you might just find yourself invited to a mysterious coffee shop under a bright moon.

Under one such moon in August, Neptune pays the Full Moon Coffee Shop a visit, taking the form of a beautiful human called Sala. Sala’s special talent is giving people dreams and helping them to open their hearts. As the cats work with Sala, they find new ways to guide people as their customers face personal conflict.

When Satsuki, returning home after she spent three years away with minimal contact, decides to introduce her new boyfriend to her mother Fujiko, she learns an unexpected truth about her family’s past.

Meanwhile, Fujiko is struggling to come to terms with her true feelings about her place in life and author Wataru is facing writer’s block after years of success. Can Sala and the cats help Fujiko and Wataru open their hearts?

Beautifully weaving together three people in a story about love in all forms, this heartwarming novel in the USA Today bestselling series highlights the importance of being true to oneself and recognizing one’s innermost feelings.








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The Girl with a Thousand Faces
When Mercy Chan washes up on the shores of Hong Kong with no family, no money, and no memories, the only refuge she finds is the infamous, ghost-infested slum of Kowloon Walled City. Since then, she has rebuilt her life, working for the local triad as a ghost talker and dealing with the angry and bitter spirits who haunt the district. The filthy gutters and cramped alleyways of Kowloon have become her home.

But the past Mercy can’t remember isn't done with her. An unusually powerful ghost has infested Kowloon’s waterways, drowning innocents and threatening the district. It claims to know Mercy—and secrets from her past that are best left forgotten.

As Mercy is drawn into a deadly cat-and-mouse game with this malignant spirit, she begins to realize that the monster she fights within these walls may well be one of her own making.







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Immortal Game
This deluxe edition features beautiful gilded edges, designed endpapers, and a foiled case stamp―while supplies last!

Six years ago, Shea Fury’s sister was whisked away by the High King of the Otherworld, the ruler of the treacherous land of fae. Although Shea has spent the years since dreaming of rescuing her sister from captivity, the Iron Veil that separates the human world from that of the fae has made it only a wish. That is, until an invitation to participate in a once-in-a-lifetime chess tournament in the Otherworld arrives on Shea’s doorstep. The winner of the tournament may ask the High King to grant one wish, and Shea is finally within reach of hers.

But entering the tournament and winning it are two different matters. Dark magic lurks around every corner in the Otherworld, and Shea’s cutthroat opponents are willing to bend the rules to make their own wishes come true. To make it to the end―and to find her sister―she is forced to strike an alliance with her longtime rival, the sharply beautiful fae princess, Ciara of Bri Leith. One wrong move, though, and Shea could lose more than just the competition: She’d lose her sister, her dignity, and maybe even her life.

In Immortal Game, Allison Saft has written a high-stakes sapphic love story brimming with competitive tension set against a lush, Irish folklore-inspired fantasy world.







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Wings of Reverie
When frost fairy Periwinkle travels too close to the forbidden border where Spring meets the Winter Woods, she unknowingly discovers a thread of a lost magic. And, for the first time, she begins to dream. While Periwinkle’s dreams start sweet, they slowly morph into more disastrous visions of the Pixie Dust Tree—the life source for all of Pixie Hollow—destroyed. Soon Periwinkle is confronted by a sparrow man who knows two secrets: one, that Peri has been dreaming, and two, that the Winter Woods is in terrible danger.

The infuriatingly handsome stranger introduces himself as Weaver, claiming to be a dream-talent, the last of his kind. There's a chance he can spin Periwinkle's dreams into dream thread which could protect the Pixie Dust Tree. But to do so, they will have to embark on a quest to find a magic spindle and scissors in the legendary lost fairy workshops of dream-talents past.

Peri begins a reluctant journey with Weaver through the uncharted heart of the Winter Woods. But dreaming is dangerous, and as Peri’s dreams begin to unravel, she will start to question everything she thought she knew. For in Winter even beautiful things can hurt you… and Weaver is no exception.

Return to Pixie Hollow with this exciting new story set in the world of Wings of Starlight several hundred years in the future.







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Time Travel for Beginners
In her dazzling new novel, award-winning author Jaclyn Moriarty asks the question, if you could revisit one moment in your life, what would it be?

On a bustling road in Sydney, Australia, lies a nondescript storefront known simply as the Time Travel Agency. Inside, you’ll be welcomed by the smell of fresh-brewed coffee, a selection of baked goods…and the question, Where in time do you wish to go?

The guidelines are simple: you can go whenever you wish into the past, and there’s no fear of altering the present. Have tea with Jane Austen, scream at a Beatles concert, witness the Olympics in ancient Greece. Perhaps a more personal trip? Visit your long-lost grandmother, recapture the heady days of your youth, return to the idyllic time when your teen was a babbling baby—or watch yourself make the one decision that changed everything.

Is it a hoax? And if it’s real, what’s the catch?

When single mother Anna is offered a job at the agency, she glimpses the possibility of happiness. Meanwhile, Teddy’s a customer hoping to untangle his recently imploded marriage. And Jade, who has a deeply buried secret, despises the agency for offering false hope.

In Jaclyn Moriarty’s incandescent novel, Anna, Teddy, and Jade leap headlong into time, hurtling on a crash course toward one another. At turns entertaining and illuminating, Time Travel for Beginners explores the moments, big and small, that shape our destiny.








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Carl's Doomsday Scenario
“Greetings, Crawlers! The training levels have concluded. Now the games may truly begin.”

The aliens have come, and they’ve transformed Earth into a multilevel, video game–like dungeon. It’s the newest season of the galaxy’s most watched game show, Dungeon Crawler World. Now on the third floor, Carl and Donut have to fight harder than ever. They’ve already proven that a Coast Guard vet and once-and-forever feline royalty are an almost unstoppable team. Their ratings are off the charts. Viewers can’t get enough. But the dungeon gets more dangerous each day, and now there’s a whole new problem to deal with: Quests.

They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered women rain from the sky. An ancient spell is finally ready to reveal its dark purpose. Can Carl and Donut solve the mystery in time?

And can Carl finally find some pants?

Includes part two of the exclusive bonus story “Backstage at the Pineapple Cabaret.”







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