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Raina just wants to be a normal sixth grader. But one night after Girl Scouts she trips and falls, severely injuring her two front teeth. What follows is a long and frustrating journey with on-again, off-again braces, surgery, embarrassing headgear, and even a retainer with fake teeth attached. And on top of all that, there's still more to deal with: a major earthquake, boy confusion, and friends who turn out to be not so friendly.




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The Bad Guys 17 The Bad Guys in Let the Games
They may look like Bad Guys, but these wannabe heroes are doing good deeds... whether you like it or not in this New York Times bestselling illustrated series.

OK. It’s time to stop messin’ around . . . In this book, the One IS going to be reunited with the Others. You ARE going to actually meet the REAL DREAD OVERLORD SPLAARGHÖN. And ONE CHARACTER is going to change EVERYTHING you thought you knew. This is the one you’ve been waiting for!




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Goosebumps House of Shivers 1 Scariest
The only thing to fear . . . is everything. Twins Betty and Billy are visiting their Uncle Wendell at his secluded house in the Wayward Forest. What they think is going to be a boring stay quickly turns into a real nightmare. Wendell is in possession of the scariest book in the world. And someone is after Wendell. To keep the book safe, the siblings will have to plunge directly into the heart of the dangerous forest. There they must escape manbats, cannibal crows, and giant insects, among other horrors―and make it out alive!






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The Bad Guys 16 The Bad Guys in the Others
They may look like Bad Guys, but these wannabe heroes are doing good deeds... whether you like it or not in this New York Times bestselling illustrated series.

OK. A lot of the stuff we said on the back of the last book was NOT TRUE. We now admit that The Bad Guys is WEIRD. We also admit that it features ALL the weird stuff we said it didn’t. PLUS there’s now a whole bunch of even weirder stuff* involving an over-sharing bat, a really scary new character who lives in the woods, and a strangely confident little guy with a mullet. So, uh, don’t relax, maybe FREAK OUT a little and have your MIND BLOWN by the BAD GUYS!




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Goosebumps SlappyWorld 19 Friiight Night
Kelly Crosby is the new kid in school. So far, it’s not going so well. He’s already gotten lost, had trouble making friends, and annoyed the monster that lives in the school basement.

That’s right.

This new school has a monster. Every year, at a party called Friiight Night, one (un)lucky kid is chosen to be the monster’s special guest of honor. Guess whose luck is about to run out?




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Captain Underpants 7 full color
George and Harold thought they were beyond boogers. Their new pet, Sulu the Bionic Hamster, had defeated the Bionic Booger Boy, and through the wonders of science, Melvin Sneedly had been brought back to normal (well, almost normal). It looked like their last adventure was actually going to have a happy ending... except for one thing (well, three things) -- the Ridiculous Robo-Boogers. Now George, Harold, and their buddies are on the run -- with the Robo-Boogers in hot, gooey pursuit! Will the boys get away from these gross globs, or will Sulu have to save the day again?





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Goosebumps SlappyWorld 18 Night of the Squawker
Goosebumps now on Disney+!
Beak-a-boo, it sees you! Cooper Klavan and his sister Anna are fishing with their parents at a woodland pond when they come across an injured bird. Anna, a huge animal lover, insists on taking it home to rehabilitate.

But the bird really does not want to be rescued. It bites Anna, and scares Cooper. Soon, Anna is behaving very strangely. She's perching high up in trees, gathering sticks to hide in her room, and refusing to eat eggs-- once one of her favorite foods. Cooper doesn't want to jump to any conclusions, but his sister seems to be going to the birds.




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Minecraft Wither Without You Volume 1
The newest addition to the Dark Horse line of graphic novels set in the world of the gaming phenomenon, Minecraft!

Cahira and Orion are twin monster hunters under the tutelage of Senan the Thorough. After an intense battle with an enchanted wither, their mentor is eaten and the twins are now alone! The two hunters go on a mission to get their mentor back, and meet an unlikely ally along the way!

Stumbling into her underground home, Cahira and Orion meet Atria--a girl cursed as a monster lure! The twins convince Atria to join their rescue mission to use her monster-attracting abilities to find the enchanted wither . . . and Atria wants to learn how to protect herself against the mobs of monsters coming for her!

Jump into the Overworld with the first adventure of a three-volume series!




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Minecraft Wither Without You Volume 3
The exciting finale of the epic new Minecraft adventure, Wither Without You!


After surviving the horrors of a zombie villager outbreak, the adventurers begin to make their way to Atria’s hometown of Woodhaven. But the journey is far from a smooth one, and dangers lurk around every corner, as our heroes witness more evidence of the Wither’s path of destruction across the overworld.

With new allies at their side and an arsenal of magic at their disposal, Senan, Cahira, Orion, Atria, and Wilkie prepare themselves for the final explosive confrontation with the fearsome creature. But are they a match for the mysterious Wither?




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Minecraft Wither Without You
Jump into the Overworld with part two of the Wither Without You adventure series from the world's best-selling videogame, Minecraft!

After saving their mentor from the belly of a wither, twin monster hunters Cahira and Orion turn their sights on solving the mystery of their new friend's hostile mob lure curse. The team must seek out Senan's former sorcerer nemesis to find a cure for Atria's monster woes.

But things aren't what they seem. Though the sorcerer's grand mansion and cat-fountain are alluring, there's a secret in her dungeons--mob grinders! And while navigating city life, the twins set off a chain of events which lead to a zombie apocalypse!! Can they save the town and its hapless villagers?




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The One and Only Family
Ivan has been happily living in a wildlife sanctuary, with his friend Ruby next door in the elephant enclosure, frequent visits from his canine friend Bob, and his mate Kinyani by his side. And in the happiest turn of all, Ivan and Kinyani have welcomed a set of twins to their family!

Ivan loves being a papa, even though it can be hard sometimes. But as he navigates the joys and challenges of parenthood, he can’t help but recall his life before the glass walls of the mall circus, his own childhood in the jungle—and his own twin.




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Pete the Cat for Class President
Vote for Pete the Cat for class president in this storybook by New York Times bestselling author-illustrator team Kimberly and James Dean. Includes over thirty stickers!

Pete the Cat is running for class president! And so is Callie. Her posters are super cool and so are her ideas. Pete has lots of groovy ideas too, and he loves baking cookies and playing guitar onstage for his campaign. Which cat will be the next class president?

Find out in this Pete-tastic story full of kindness and friendship! Includes a glossary of election-day vocabulary.




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Brain Quest Pre-Kindergarten Smart Cards
It’s fun to be smart! Packed with early learning questions that promote language development, cognitive growth, and social skills, these illustration-based card decks are the key to making Pre-K fun.

Loved by kids, teacher approved, and trusted by parents, Brain Quest Pre-Kindergarten question-and-answer cards help children explore and learn about phonics, word study, counting, matching, sequencing, and more! In a set of two decks, Brain Quest Pre-Kindergarten features hundreds of questions to help kids learn exactly what they need to know, when they need to know it.

Featuring:
Two full-color Q&A decks in a reusable flip-top storage box
A parent guide to help maximize the learning and fun
300 questions that set the foundation for learning

What’s New?
Technology questions: Introduces children to the basics of computers and technology
Expanded social and emotional learning: Explores feelings and interactions with peers
Updated content: Fresh and relevant to today’s families

Brain Quest decks are:
Aligned with early learning, child development milestones
Vetted by award-winning educators
Great to play with and learn from




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Brain Quest Kindergarten Smart Cards
It’s fun to be smart! Packed with questions that promote language development, cognitive growth, and social skills, these illustration-based card decks are the key to making kindergarten fun.

Loved by kids, teacher approved, and trusted by parents, Brain Quest Kindergarten question-and-answer cards help children explore and learn about phonics, word study, counting, opposites, early adding and subtracting, and more! In a set of two decks, Brain Quest Kindergarten features hundreds of questions to help kids learn exactly what they need to know, when they need to know it.

Featuring:
Two full-color Q&A decks in a reusable flip-top storage box
A parent guide to help maximize the learning and fun
300 questions that set the foundation for learning

What’s New?
Technology questions: Introduces children to the basics of computers, technology, and logic
Expanded social and emotional learning: Explores feelings and interactions with peers
Updated content: Fresh and relevant to today’s families

Brain Quest decks are:
Aligned with early learning, child development milestones
Vetted by award-winning educators
Great to play with and learn from




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Brain Quest For Threes Smart Cards
It’s fun to be smart! These two illustration-based card decks are packed with early learning questions that promote language development, cognitive growth, and social skills for children ages 3–4.

Loved by kids, teacher approved, and trusted by parents, Brain Quest For Threes question-and-answer cards help children explore and learn about the alphabet, counting, recognizing shapes, comparing and matching, and more! In a set of two decks, Brain Quest For Threes features hundreds of questions to help kids learn exactly what they need to know, when they need to know it.

Featuring:
Two full-color Q&A decks in a reusable flip-top storage box
A parent guide to help maximize the learning and fun
300 questions that set the foundation for pre-school learning

What’s New?
Technology questions: Introduce children to the basics of computers and technology
Expanded social and emotional learning: Explores feelings and interactions with peers
Updated content: Fresh and relevant to today’s families

Brain Quest decks are:
Aligned with early learning, child development milestones
Vetted by award-winning educators
Great to play with and learn from








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Brain Quest 2nd Grade Smart Cards
It’s fun to be smart! Now updated with a technology section, this set of two multi-subject card decks will make learning exciting for second graders everywhere.

Loved by kids and teacher approved, and featuring hundreds of questions based on math, language arts, science, social studies, and more to reinforce classroom learning with a fun, fast-paced game.

Brain Quest 2nd Grade Smart Cards helps kids aged 7 – 8 to learn core classroom subjects in a smart, entertaining, and engaging way. It’s a Q&A game that second graders can play with friends, family, or against the clock to test their knowledge. Smart cards feature hundreds of questions with answers to help kids know exactly what they need to know, when they need to know it.

Featuring:
Two full-color Q&A decks in a reusable flip-top storage box
1,000 questions and answers covering math, language arts, science, and more

What’s New?
Technology questions that cover computer science, coding, and technology
Updated content with new and revised questions that include recent key cultural and historic events
Revised historical content with a focus on balance, diversity, and conscious language

Brain Quest decks are:
Aligned with common core state standards
Vetted by award-winning teachers
Great to play with a friend or on your own—and great for travel




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Brain Quest 1st Grade Smart Cards
It’s fun to be smart! Now updated with a technology section, this set of two multi-subject card decks will make learning exciting for first graders everywhere.

Loved by kids and teacher approved, and featuring hundreds of questions based on reading, math, language arts, science, and more to reinforce classroom learning with a fun, fast-paced game.

Brain Quest 1st Grade Smart Cards helps kids aged 6 – 7 to learn core classroom subjects in a smart, entertaining, and engaging way. It’s a Q&A game that first graders can play with friends, family, or against the clock to test their knowledge. Smart cards feature hundreds of questions with answers to help kids know exactly what they need to know, when they need to know it.

Featuring:
Two full-color Q&A decks in a reusable flip-top storage box
750 questions and answers covering reading, math, language arts, and more

What’s New?
Technology questions that cover computer science, coding, and technology
Updated content with new and revised questions that include recent key cultural and historic events
Revised historical content with a focus on balance, diversity, and conscious language

Brain Quest decks are:
Aligned with common core state standards
Vetted by award-winning teachers
Great to play with a friend or on your own—and great for travel





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Amber Brown Is Not a Crayon
Even when her best friend is moving away, Amber Brown is always bold, bright, and colorful. And now she's in a graphic novel!

Third graders Amber Brown and Justin Daniels have been best friends since the day they first met in preschool. How great of a team are they? Amber helps Justin with his handwriting, and Justin helps Amber with her fractions. They sit next to each other in class and hang out together after school every day—that’s just how it’s always been.

But when Justin finds out his family is moving away, everything starts to feel different. Amber gets sad whenever she thinks about Justin leaving, and Justin seems overwhelmed by all the change to come. Can the two besties figure out a way to say goodbye that will keep their friendship strong, no matter how far apart they are?




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The Crayons Love Our Planet
The hilarious crayons from the #1 New York Times bestselling The Day the Crayons Quit are ready to celebrate our planet!

The Crayons love our planet and are proud of their contributions. White ice caps, Green trees, Blue oceans and skies, Brown soil...and more! Even Beige is proud of his contibution: Wheat! This humorous mini hardcover book shows the beauty of our plant—and why it needs all of us to be complete. Perfect for Earth Day.




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The Last Kids on Earth and the Skeleton Road
Now wielding the Midnight Blade, Jack Sullivan and the gang are furiously searching for the villainous Thrull and his skeleton army. The clock is ticking: the enemy has begun constructing the Tower--a portal with the power to bring Rezzoch the Ancient, Destructor of Worlds, to our dimension. Equipped with a crucial clue discovered by June on her Wild Flight, the group does the once-unthinkable: they leave Wakefield behind and embark on an . . . EPIC ROAD TRIP! That means music blasting, kitschy roadside attractions, snacks snacks snacks, dangerous detours, and a slew of skeletons and monsters at every turn. But this is no ordinary post-apocalyptic joyride. Because soon, they are pursued by a new threat: the return of a monster they thought long dead, who has taken on a terrifying new form. Jack, June, Quint, and Dirk will be lucky to make it far enough to find the answers they seek. But when the future of the world depends on it, these heroes don't pump the brakes—they go full throttle.

Told in a mixture of text and black-and-white illustration, this is the perfect series for any kid who's ever dreamed of starring in their own comic book or video game.




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